Page:The Urantia Book, 1st Edition.djvu/612

546 2. Pilgrim Receivers and Free Associators. These are the social companions of the new arrivals on the mansion worlds. One of them will certainly be on hand to welcome you when you awaken on the initial mansion world from the first transit sleep of time, when you experience the resurrection from the death of the flesh into the morontia life. And from the time you are thus formally welcomed on awakening to that day when you leave the local universe as a first-stage spirit, these Morontia Companions are ever with you.

Companions are not assigned permanently to individuals. An ascending mortal on one of the mansion or higher worlds might have a different companion on each of several successive occasions and again might go for long periods without one. It would all depend on the requirements and also on the supply of companions available.

3. Hosts to Celestial Visitors. These gracious creatures are dedicated to the entertainment of the superhuman groups of student visitors and other celestials who may chance to sojourn on the transition worlds. You will have ample opportunity to visit within any realm you have experientially attained. Student visitors are allowed on all inhabited planets, even those in isolation.

4. Co-ordinators and Liaison Directors. These companions are dedicated to the facilitation of morontia intercourse and to the prevention of confusion. They are the instructors of social conduct and morontia progress, sponsoring classes and other group activities among the ascending mortals. They maintain extensive areas wherein they assemble their pupils and from time to time make requisition on the celestial artisans and the reversion directors for the embellishment of their programs. As you progress, you will come in intimate contact with these companions, and you will grow exceedingly fond of both groups. It is a matter of chance as to whether you will be associated with an aggressive or a retiring type of companion.

5. Interpreters and Translators. During the early mansonia career you will have frequent recourse to the interpreters and the translators. They know and speak all the tongues of a local universe; they are the linguists of the realms.

You will not acquire new languages automatically; you will learn a language over there much as you do down here, and these brilliant beings will be your language teachers. The first study on the mansion worlds will be the tongue of Satania and then the language of Nebadon. And while you are mastering these new tongues, the Morontia Companions will be your efficient interpreters and patient translators. You will never encounter a visitor on any of these worlds but that some one of the Morontia Companions will be able to officiate as interpreter.

6. Excursion and Reversion Supervisors. These companions will accompany you on the longer trips to the headquarters sphere and to the surrounding worlds of transition culture. They plan, conduct, and supervise all such individual and group tours about the system worlds of training and culture.

7. Area and Building Custodians. Even the material and morontia structures increase in perfection and grandeur as you advance in the mansonia career. As individuals and as groups you are permitted to make certain changes in the abodes assigned as headquarters for your sojourn on the different mansion