Page:String Figures and How to Make Them.djvu/465

, Ernest Thompson Seton. Great classic of nature and boyhood provides a vast range of woodlore in most palatable form, a genuinely entertaining story. Two farm boys build a teepee in woods and live in it for a month, working out Indian solutions to living problems, star lore, birds and animals. plants, etc. 293 illustrations. vii + 286pp. Alliterative jingles and tongue-twisters of surprising charm, that made their first appearance in America about 1830. Republished in full with the spirited woodcut illustrations from this earliest American edition. 32pp. 4½ x 6⅜. , Charles Vivian. 73 easy experiments, requiring only materials found at home or easily available, such as candies, coins, steel wool, etc.; illustrate basic phenomena like vacuum, simple chemical reaction, etc. All safe. Modern, well-planned. Formerly Science Games for Children. 102 photos, numerous drawings. 96pp. 6⅛ × 9¼., Leonard Barden. Informal intermediate introduction, quite strong in explaining reasons for moves. Covers basic material, tactics, important openings, traps, positional play in middle game, end game. Attempts to isolate patterns and recurrent configurations. Formerly Chess. 58 figures. 102pp.

, Dr. Emanuel Lasker. Lasker was not only one of the five great World Champions, he was also one of the ablest expositors, theorists, and analysts. In many ways, his Manual, permeated with his philosophy of battle, filled with keen insights, is one of the greatest works ever written on chess. Filled with analyzed games by the great players. A single-volume library that will profit almost any chess player, beginner or master. 308 diagrams. xli x 349pp. , Fred Schuh, In opinion of many the finest work ever prepared on mathematical puzzles, stunts, recreations; exhaustively thorough explanations of mathematics involved, analysis of effects, citation of puzzles and games. Mathematics involved is elementary. Translated by F. Göbel. 194 figures. xxiv + 430pp.

, Martin Gardner. Puzzle editor for Scientific American explains mathematics behind various mystifying tricks: card tricks, stage "mind reading," coin and match tricks, counting out games, geometric dissections, etc. Probability sets, theory of numbers clearly explained. Also provides more than 400 tricks, guaranteed to work, that you can do. 135 illustrations. xii + 176pp.