Page:Smith - The game of go.djvu/185

Rh

play for a greater space, as his stones in the corner will live even if he loses the stone at D 2. 15. B 6.

16. B 5.

17. C 2.

18. B 2.

19. D 1. Takes.

20. B 1.

Even game.

1. R 4. "Komoku."

2. P 3.

3. M 3. "Nikken basami." This is the second variation in this opening.

4. Q 5. White plays to get out toward the center.

5. R 5.

6. Q 6.

7. R 7.

8. R 6.

9. S 6.

10. S 7. "Sute ishi."

11. S 8.

12. Q 7.

13. R 8. It would be bad play to take immediately.

14. S 5.

15. T 7. Takes.

16. R 3.

17. S 4.

18. S 3. This move is made to secure "Me" in the corner.

19. Q 4.

20. P 4.

The game is about even.