Page:Smith - The game of go.djvu/126

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65. K 12. Not a good move. By reason of this Black's sixty-eighth move is made possible. (I. K.)

66. K 15.

67. J 13. Another move which arrests the development of the game. (I. K.)

68. K 17. Attacks White's stones at the top of the board.

69. K 18.

70. L 18.

71. J 17.

72. M 17.

73. K 16. Takes.

74. L 16. Black's attack on the upper right-hand corner is now well developed.

75. P 8. White abandons the field and plays elsewhere.

76. P 7.

77. O 8.

78. H 5.

79. F 4.

80. H 3.

81. F 2.

82. D 2.

83. F 7. White perfects his connection.

84. M 3.

85. Q 9.

86. R 9.

87. Q 7.

88. R 8.

89. P 6.

90. M 5. Black enlarges his territory at the bottom of the board.

91. O 7. Takes.

92. S 5. Forming "Me" for the side group.

93. C 18. Stronger than C 17.

94. K 17. Takes in "Ko."

95. S 4.

96. R 12.

97. P 14.

98. Q 15.

99. R 13.

100. T 4.

101. L 17. Takes in "Ko."

102. M 18.

103. K 3. Invading Black's territory. White can connect on either side.

104. L 4.

105. H 2.

106. G 3.

107. J 3.

108. J 4.