Page:Scouting for girls, adapted from Girl guiding.djvu/220

206 game well and make yourselves efficient at it, so as you do not get beaten. For every game the whole Patrol should form the team. Don't have one or two good players and the rest no use at all; and don't have individual competition, one girl against another, but always try and have your Patrol as a team, then the worst will try and make themselves better in order to play up the average of the lot, and so play for the good of the Patrol and not of themselves. If possible, give each of your Scouts her own job to do in the Patrol. You may find one good at one thing, another good at another; well, urge her to do her particular job, and to do it well for the benefit and honour of the Patrol. You will have one little difficult point that you must keep an eye on; when you are trying to lead the Patrol and at the same time to show them the way, don't forget that you must not do the work of other girls. Give each one her job and see that she does it, but don't do it for her, or else she will always be leaning on you and expecting you to do it.

A Patrol can specialise, that is, all members to take one special badge, or a bit of ribbon will do, that a Patrol may be a Despatch Riding Patrol, or a Signalling Patrol, First Aid Patrol, a Home Helping Patrol, or even an Entertaining Patrol. All the members of the Patrol win a certain Proficiency MadgeBadge [sic], then that Patrol may be recommended by the Captain to have the honour of wearing that badge on its flag. I have known a great deal of good to come of a Patrol challenging a Patrol in another Troop to some sort of competition, and then going