Page:Law Enforcement Officers Killed and Assaulted, 2002.djvu/30

 {|align=center Territories
 * colspan=7 |Table 20
 * colspan=7 |Law Enforcement Officers Feloniously Killed
 * colspan=7 |Circumstance at Scene of Incident by Region, 2002
 * Circumstance||Total||Northeast||Midwest||South||West||U.S.
 * colspan=7 |Circumstance at Scene of Incident by Region, 2002
 * Circumstance||Total||Northeast||Midwest||South||West||U.S.
 * Circumstance||Total||Northeast||Midwest||South||West||U.S.
 * Total||56||5||12||25||9||5
 * Disturbance calls|||9||0||3||3||3||0
 * Bar fights, person with firearm, etc.|||4||0||1||1||2||0
 * Family quarrels|||5||0||2||2||1||0
 * Arrest situations|||10||0||3||6||0||1
 * Burglaries in progress/ pursuing burglary suspects|||0||0||0||0||0||0
 * Robberies in progress/ pursuing robbery suspects|||4||0||0||3||0||1
 * Drug-related matters|||3||0||0||3||0||0
 * Attempting other arrests|||3||0||3||0||0||0
 * Civil disorders (mass disobedience, riot, etc.)|||0||0||0||0||0||0
 * Handling, transporting, custody of prisoners|||0||0||0||0||0||0
 * Investigating suspicious persons/circumstances|||8||3||1||2||1||1
 * Ambush situations|||15||1||2||6||3||3
 * Entrapment/premeditation|||4||0||0||3||0||1
 * Unprovoked attacks|||11||1||2||3||3||2
 * Mentally deranged assailants|||4||0||0||4||0||0
 * Traffic pursuits/stops|||10||1||3||4||2||0
 * }
 * Civil disorders (mass disobedience, riot, etc.)|||0||0||0||0||0||0
 * Handling, transporting, custody of prisoners|||0||0||0||0||0||0
 * Investigating suspicious persons/circumstances|||8||3||1||2||1||1
 * Ambush situations|||15||1||2||6||3||3
 * Entrapment/premeditation|||4||0||0||3||0||1
 * Unprovoked attacks|||11||1||2||3||3||2
 * Mentally deranged assailants|||4||0||0||4||0||0
 * Traffic pursuits/stops|||10||1||3||4||2||0
 * }
 * Entrapment/premeditation|||4||0||0||3||0||1
 * Unprovoked attacks|||11||1||2||3||3||2
 * Mentally deranged assailants|||4||0||0||4||0||0
 * Traffic pursuits/stops|||10||1||3||4||2||0
 * }
 * Traffic pursuits/stops|||10||1||3||4||2||0
 * }
 * }
 * }

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