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32 4. Test at least five cows for ten days each, with the Babcock test, and make proper reports.

Electricity

To obtain a merit badge for Electricity a scout must

1. Illustrate the experiment by which the laws of electrical attraction and repulsion are shown.

2. Name three uses of the direct current, and tell how it differs from the alternating current.

3. Make a simple elctro-magnet.

4. Have an elementary knowledge of the action of simple battery cells and of the working of electric bells and telephones.

$. Be able to remedy fused wire, and to repair broken

6. Construct a machine to make static electricity or a wireless apparatus.

7. Have a knowledge of the method of resuscitation and rescue of a person insensible from shock.

Firemanship

To obtain a merit badge for Firemanship a scout must

1. Know how to turn in an alarm for fire.

2. Know how to enter burning buildings.

3. Know how to prevent panics and the spread of fire.

4. Understand the use of hose; unrolling, joining up, connecting two hydrants, use of nozzle, etc.

5. Understand the use of escapes, ladders, and chutes, and know the location of exits in buildings which he frequents.

6. Know how to improvise ropes and nets.

7. Know what to do in case of panic, understand the fireman's lift and drag, and how to work in fumes.

8. Understand the use of fire extinguishers; how to rescue animals; how to save property; how to organize a bucket brigade, and how to aid the police in keeping back crowds.

First Aid

To obtain a merit badge for First Aid a scout must

1. Be able to demonstrate the Sylvester and Schaefer methods of resuscitation.