Page:Folk-lore - A Quarterly Review. Volume 16, 1905.djvu/237

 Collectanea, 1 99

7. Put the Cows in the Byre. As 10, p. 74.

8. Short Span. As " Skips," a, p. 76.

9. Long Span. As "Skips," iJ, p. 77.

10. Dumb Sawnie, Holding all the chucks in her hand, the player throws them up and catches them on the back, throws them up from that and catches them in her palm ; if she is suc- cessful that finishes the movement and the game.

If she has not caught all on the back of her hand, carefully retaining those she has caught, she pinches up between her extended fingers those on the ground, of course only using her right hand. If from this position she can throw up the whole five and catch them in her palm, the result is the same as if the first movement had been successful.

In Barra the game appears in a very rudimentary form. It is called lomairt (driving, playing) simply. It is played with three chucks, and has but two movements, each of which is repeated four times, a separate name being applied to each repetition.

1 . Toosh.

2. Teesh.

3. Uainnish.

4. Caisteal.

Each of these is played as follows :

Taking the three chucks in her hand, the player throws them up and catches them on the back of her hand, or as many of them as she can. If she has caught them all, the movement is com- plete. If only one has been caught, she tosses it up, lifts one of the two that are on the ground, and catches in the front of her hand. She again throws one up, deposits the one lifted and catches. The same is done with the second one. If two have been caught on the back of her hand after the first throw, she tosses them^ up and catches them, tosses one up, deposits the other and catches. Throws up, lifts the third chuck and catches, throws up, deposits, and catches.

5. One.

6. Two.

7. Three.

8. Four.