Page:Complete Works of Lewis Carroll.djvu/157

 RED WHITE White Pawn {Alice) to play, and win in eleven moves, PAGE PAGE 1. Alice meets R. Q. i6o 2. Alice through Q's 3d (by railway) 167 to Q's 4th {Twee- dledum and Tweedledee). 169 3. Alice meets W. Q. {with shawl) . 194 4. Alice to Q's 5th (shop, river, shop) . . . 201 5. Alice to Q's 6th {Humpty Dump- ty) .... 208 6. AHce to Q's 7th {forest) . . . 224 7. W. Kt. takes R. Kt. 234 8. Alice to Q's 8th {coronation ). 249 9. Alice becomes Queen. . . 250 10. Alice castles {feast) 252 11. Alice takes R. Q. & wins . . . 266 201 1. R. Q. to K. R's 4th 167 2. W. Q. to Q. B's 4th {after shawl). 195 3. W. Q. to Q. B's 5th {becomes sheep) 4. W. Q. to K. B's 8th {leaves egg on shelf) 5. W. Q. to Q. B's 8th {flying from R. Kt,) .... 6. R. Kt. to K's 2nd (ch.) . . . 7. W. Kt. to K. B's 5th .... 8. R. Q. to K's sq. {examination). 252 9. Queens castle. 10. W. Q. to Q. R's 6th {soup) . . . 207 228 234 248 258 261 137